For Universal Music we built the ARS entertainment website where the new and upcoming music and DVD releases were shown.
For ARS entertainment (acquired later by Universal Music) we built a system where the new releases were no longer by physically delivered to the radio stations for promotion in CD format but instead delivered through an online platform where in a protected environment high quality WAV files could be downloaded en tracked while at the same time feedback was given already on the release, so giving a better view of the airplay chances and popularity.
In the summer of 2009 there was a conflict between Belgium and Netherland's government who would pay for the deepening of the Schelde river so bigger cargo ships could reach Antwerp's industrial harbor. The local newspaper 'Gazet Van Antwerpen' ordered a fun game to exploit this news item. It was an easy but addictive game where the user controlled a Dutch worker to deepen the river and a Belgium person would make fun of the person when he would not reach his target. This viral was picked up by several international newspapers stating the Belgium's made fun of the Dutch payment deadline.
The massive eruption of the Islandic volcano Eyjafjallajokull gave every reporter a hard time pronouncing and typing the name. Based on that a small game was made where people could compete each other how fast they could type the full name, publish their score in the 'Wolk of Fame' and publish it in Facebook.
Client is active in the paper making industry and provides state of the art cleaning devices during production. This is an all CAD-driven environment where we transformed the ideas in CAD towards Flash animation to show working principles of new machines and promotions on the internet and support for mailings.